Miracle on Ice

Role : Technical Artist(Character generalist)

Tool: Unreal Engine, Blender, Generative AI

A project transforming 1980 "Miracle on Ice" archival footage into immersive 3D holographic experiences by using AI motion capture to drive photorealistic MetaHumans.

Documentatiom

Note: Helmets, footwear, and all assets textures were AI-generated (Hungyuan 3D/Weavy ai)

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