Sony music
& Columbia Record
Goal
Collaborated with Columbia's Digital Production team to ideate and create digital content to promote artists.
My Role
Digital production and technology development intern for the Columbia's Digital Production team
• Collaborated with Columbia's Digital Production team to ideate and create digital content to promote artists.
• Designed and prototyped real-time AR filters for various artists, utilizing software including C4D, Blender, Spark AR, Lens Studio, and Effect House. Notable projects include work for Beyoncé, Rosalía, Labrinth, Baby Keem, and 44phantom.
• Created digital assets for artist websites and social media channels, such as animated art, 3D assets and animation, video clips, social banners, and ads. Notable projects include work for Scorey, KayCy, Erin Kinsey, and Onlybino!
At Sony Music, I honed my ability to seamlessly integrate design concepts into commercial operations. Collaborating with designers, marketers, developers, and artists during my three-month summer internship was a challenging and rewarding experience, and then I got the return offer for a fall internship. Throughout my internship, I gained knowledge across diverse fields, including marketing, design, and development, and elevated my professional skill set.